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Mascot Character Design
Years:
2015
Type:
APP, 3D Model, 2D illustration
Tool:
Maya, Zbursh, Photoshop
Intoduction
This character design project is for a travel app company. We have created a set of characters and need to present them in a way that captivates user attention, whether through a "sticky" format or other engaging approach. In developing these characters, I utilized Zbrush to sculpt detailed designs, such as a mummy character. Additionally, I have produced some animation for promotion.











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