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Mascot Character Design

Years:

2015

Type:

APP, 3D Model, 2D illustration

Tool:

Maya, Zbursh, Photoshop

Intoduction

This character design project is for a travel app company. We have created a set of characters and need to present them in a way that captivates user attention, whether through a "sticky" format or other engaging approach. In developing these characters, I utilized Zbrush to sculpt detailed designs, such as a mummy character. Additionally, I have produced some animation for promotion.

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